200X NEVER BOUND
A downloadable game manual
a 24XX - compatible Tabletop Roleplaying Game about kids with psychic powers fighting robots sent by the mysterious Human Communication Corp.
inspired by FLCL and the Earthbound series.
The characters of this game are kids with Personal Space Index (PSI) levels far above the adults of the world. This channels their feelings and bonds into psychic powers. They use these powers to help people with their problems as they travel from town to town on their journey to stop the mysterious Human Communication Corp. from sending robots to kidnap them.
The kid’s journeys will take them from sleepy small towns that feel almost frozen in time to the smog-choked cities of the modern world and beyond, to the gleaming spires of the Human Communication Corp’s Centers for Innovation Testing and Engineering (CITEs) where people who are willing to live corporate-controlled lives exist alongside cutting-edge robots & technology.
Text adapted from version 1.3 of the 24XX SRD Made by Jason Tocci under a Creative Commons Attribution 4.0 license (CC BY 4.0)
"Opponents" text adapted from 24Blue By Diego Barreto under CC BY 4.0
200X Never Bound made by Eat Grass Fool and distributed under CC BY-SA 4.0
Public Domain images edited by Eat Grass Fool
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | EAT GRASS FOOL |
Tags | 2400, 24xx, No AI, Print & Play, psychic, Robots, tabletop-roleplaying-game, Tabletop role-playing game, y2k |
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